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Nathaniel 1542
SVER True Blood Dark Taboo
0
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Posted - 2014.08.08 04:18:00 -
[1] - Quote
Mejt0 wrote:First off. Assaults are back. Strongly back. We will see where will that go.
To the point.
Is it smart to buff dmg mods? If you remember what was before.. i dont want it. Cus it would mean that armor tankers will dominate shield tankers once again.
Gal/Amarr maybe matar. Stacked with plates and dmg mods like from old (bad) times.
Thats just speculation (is that word corret? ), who knows.
Your bet?
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase. * A slight HMG heat buildup increase * Reduce Sentinel PG/CPU. Possibly a fitting bonus to Heavy Weapons. * Installation buff, with a range and AI range reduction, reduction of granted WP for destruction. * Blaster turret accuracy improvements, both Small and Large * Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability. * Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase. * Nova Knife hit detection and damage improvement * Reduced small rail range compared to sniper range * Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier. * WP for injectors, STD/ADV/PRO 25/50/75 WP * Reactive Plates to 1-2-3 hp/s * OB WP doubled * LP payout increased x-fold * Remove Ambush OMS or remove Vehicles from Ambush OMS * Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity
Love to kill your tanks
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Nathaniel 1542
SVER True Blood Dark Taboo
0
|
Posted - 2014.08.08 04:24:00 -
[2] - Quote
Mejt0 wrote:First off. Assaults are back. Strongly back. We will see where will that go.
To the point.
Is it smart to buff dmg mods? If you remember what was before.. i dont want it. Cus it would mean that armor tankers will dominate shield tankers once again.
Gal/Amarr maybe matar. Stacked with plates and dmg mods like from old (bad) times.
Thats just speculation (is that word corret? ), who knows.
Your bet?
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase. * A slight HMG heat buildup increase * Reduce Sentinel PG/CPU. Possibly a fitting bonus to Heavy Weapons. * Installation buff, with a range and AI range reduction, reduction of granted WP for destruction. * Blaster turret accuracy improvements, both Small and Large * Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability. * Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase. * Nova Knife hit detection and damage improvement * Reduced small rail range compared to sniper range * Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier. * WP for injectors, STD/ADV/PRO 25/50/75 WP * Reactive Plates to 1-2-3 hp/s * OB WP doubled * LP payout increased x-fold * Remove Ambush OMS or remove Vehicles from Ambush OMS * Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity
From: http://www.dust514corps.com/index.php?topic=1148.0
Love to kill your tanks
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